It is early days, but what I would like to base my Specialized VFX Module on is this set- A Samurai-based scene from the movie Sucker Punch. I have took a few minutes drafting out basic geometry in Maya on which I could use as a screen to project this image onto (this is only to save time generating my own texture maps in the panoramic shots) and blanking out the character to reveal the set behind her. If this scene is used then I intend on creating CG Maya smoke and use it as snow flurries in the air and also incorporate falling snow (nParticle Emitter most possibly.)
(Below) Basic grid lines showing the simple box-geo that will be in Maya for camera image projection. After studying the original clip in more detail I may incorporate camera movement. If so, there will be more detailed modelling to be completed on certain parts of the building.
(below) Rear of set. Simple geometry only required.
(Below) Geometry + Camera Projection
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